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Weapon Mods

The game states a figure for 58 of its 176 weapon mods

Another 80 are marked “Our reading” in the Class Builder. The other 38 are words only.

Updated 3 min read

The 176 weapon mods by tier

  • 58StatedThe game gives the figure
  • 80Our Reading †Shown in the Class Builder
  • 38Words OnlyOnly the game’s words

Every mod, weapon by weapon

Horde Siege and Campaign only: The Coalition says Versus has no weapon mods.

  1. Breechshot20 mods
  2. Lancer Mk119 mods
  3. Ripper18 mods
  4. Longshot17 mods
  5. Striga14 mods
  6. Gnasher12 mods
  7. Torque Bow10 mods

Scope zoom, level by level

The scopes are the only mods whose own text carries a number: 27 of the 176.

  1. Holo Sight10 mods1.3x
  2. Combat Scope7 mods2.5x
  3. Marksman Scope4 mods3x
  4. Tactical Scope5 mods2x to 4.5x
  5. Sniper Scope1 mod3x to 5.5x

Damage and fire rate

Full Auto
60 to 100 rounds a minute
Gnasher. The text says “greatly increased fire rate”.
Slugs
1,200 a slug
Gnasher. One slug replaces the spread, with a head multiplier of 2.

The stock Gnasher does 80 a pellet and the game does not say how many pellets are in a shell, so a slug cannot be compared with a shell.

Ten mods, one text

“Perfect Reloads grant Perfect Ammo with increased damage.” The damage multiplier each one holds:

Full Metal Jacket, Volatile Payload
1.25
Prototype Lancer, Hammerburst, Lancer Mk1, Gnasher, Snub Pistol, Incinerator
Alloy Spikes
1.2
Striga
Full Metal Jacket
1.15
Breechshot, Longshot
Shaped Charge
Words Only
Gut-Puncher

The Torque Bow’s bolts

Torque Bow damage per hit in Horde Siege. The tick marks the standard bolt.

  • Standard Bolt

    1.5 s to full charge
    Uncharged
    1,200
    Fully Charged
    2,500

    9 bolts in reserve.

  • Stake Bolts

    0.75 s to full charge
    Uncharged
    500
    Fully Charged
    1,400

    The text says “greatly increased critical damage, faster charge speed, and higher ammo capacity”. Charging takes half the time and 15 bolts sit in reserve. Per hit, each bolt does less than the standard bolt, uncharged and fully charged. The text gives no critical figure.

  • High-Explosive Bolts

    3 s to full charge
    Uncharged
    500
    Fully Charged
    4,000

    The text says “an improved explosion but slower charge speed”. Fully charged it hits hardest of the three. Uncharged it does less than half the standard bolt, and charging takes twice as long. The size of the explosion is not stated.

Magazines, launch speed and handling

High Capacity Mag
+2 rounds
Breechshot and Gnasher.
Extended Magazine
16 rounds
Snub Pistol, up from 12.
Extended Magazine
84 rounds
Ripper, up from 70.
Hard Launch
1.5
Gut-Puncher. Multiplier on initial projectile speed.
Soft Launch
0.7
Gut-Puncher. Multiplier on initial projectile speed.
Skeleton Frame
0.075 s
Less time to aim in and out: Breechshot, Ripper, Longshot.
Skeleton Frame
0.075 s
Less time to aim in and out, and 0.15 s less to stow and 0.25 s less to equip: Prototype Lancer, Hammerburst, Lancer Mk1, Gnasher.
Skeleton Frame
0.15 s
Torque Bow: less time to aim in and out, double the figure on the other weapons.
Cover Brace
40%
Less bloom and less recoil in cover: Breechshot, Prototype Lancer, Hammerburst, Ripper. The text says “greatly improved accuracy”. The Lancer Mk1 and Longshot versions have no stated figure.

What stays words only

38 mods describe an effect and give no amount.

Burn, stun and slow
9
Incendiary Ammo, Incendiary Rounds, Acid Rounds, Concussion Rounds, Impact Rounds, Strike Plating
Other Perfect Reload ammo
7
Ricochet Ammo, Detonator Ammo, Overpacked Mag, Overcharged Ammo, Shaped Charge, Charged Ammo
Blades, bayonets and chainsaws
8
Executioner’s Blade, Blood Groove, Gore Loader, Bayonet and 3 more
Spread, range and aim
7
Long Range Stabilizer, Active Compensator, Cover Brace, Muzzle Brake, Cylinder Choke
Burst modes and charge speed
3
Double-Tap Burst, Rotor Charger, Torque Regulator
Stowed and hands-free
4
Auto-Pouch, Auto-Quiver, Primed Coils, Mobile Targeting Laser

More on weapon mods

Class Builder
The figures in a loadout
Weapon Mods
All 176, with their text
Weapons
Each page lists its mods
Standards
How “Our reading” works